Pico Tanks (v40) – HOLIDAY EVENT

Pico Tanks is now available on the App Store and Google Play globally! You can discuss this update on the official discussion thread on our subreddit.

Updates in this version

v40.0

11 December, 2020

New Features

  • • Railgun – A devastating weapon that penetrates multiple enemies.
  • • Repair Launcher – Launches canisters of repairing nanobots over barriers.
  • • Recon Drone – From high in the sky, it reveals all enemies within its range.
  • • Recon Gadget – Reveals all hidden enemies across the entire map.
  • • Jolly holiday-themed toppers, skins, and player icons.
  • • Added a wide-screen toggle for tablet users that results in a wider field of view.
  • • Added a new region for our players in and near South Africa.

Balancing Changes

  • • Barrage – Increased reload time from 1.9 to 2.0.
  • • Catapult – Increased explosive damage from 900 to 990 at level 1 and 1200 to 1320 at level 20.
  • • Crossbow – Increased damage from 2250 to 2475 at level 1 and 3000 to 3300 at level 20.
  • • Inferno – Increased damage rate from 720 to 800 at level 1 and 960 to 1067 at level 20.
  • • Seeker – Reduced damage from 1875 to 1690 at level 1 and 2500 to 2250 at level 20.
  • • Gears – Increased energy charge time from 6 to 7 at level 1 and 4 to 5 at level 20.
  • • Quadcopter – Increased energy charge time from 7 to 8 at level 1 and 5 to 6 at level 20.
  • • Cloak Drone – Increased lifetime from 8 to 10 at level 1 and 12 to 20 at level 20.
  • • Cloak Gadget – Increased lifetime from 8 to 15 at level 1 and 16 to 30 at level 20.
  • • Repair Drone – Reduced repair rate from 525 to 450 at level 1 and 700 to 600 at level 20.
  • • Stinger Drone – Reduced damage rate from 625 to 563 at level 1 and 1167 to 1000 at level 20.
  • • Cannon Turret – Increased armor from 3750 to 4125 at level 1 and 5000 to 5500 at level 20.
  • • Seeker Turret – Increased armor from 3750 to 4125 at level 1 and 5000 to 5500 at level 20.
  • • Zapper Turret – Increased armor from 3750 to 4125 at level 1 and 5000 to 5500 at level 20.
  • • Repair Zone – Increased range from 3 to 4.
  • • Airstrike – Anyone caught in the explosion will now receive the same consistent amount of damage. Damage is set to 6750 at level 1 and 9000 at level 20. Increased explosion radius from 2.25 to 3 at level 1 and 2.5 to 3.5 at level 20.

Changes

  • • Tank part damage and repair upgrade values at level 1 have been increased by roughly 50%. For example, if a weapon’s damage at level 1 was 1000 and at level 20 it was 2000, level 1 is now 1500 while level 20 remains at 2000.
  • • Reduced the effect of mud on the Lumber Lake and Grassy Gully maps.
  • • Artillery style weapons now show their explosive range when aiming.
  • • Small repair pack pickup now repairs 3500 armor points. Large repair pack pickup now repairs 7000 armor points.
  • • Invincible players can no longer be affected by enemy status effects such as fire and EMP.

Fixes

  • • Fixed some cases where players could still be damaged while their Bubble Shield was active.
  • • Fixed a bug that resulted in incorrect killstreak commendations after battles.
  • • Fixed keys being shown as awarded at the end of a round when they had been exhausted and not earned.
  • • Various bug fixes and optimizations.

v40.0.1

12 December, 2020

Fixes

  • • Fixed player statuses not updating correctly when in a battle.
  • • Fixed commendations not counting towards commendation missions.
  • • Fixed the revealed eye indicator not showing in some instances.
  • • Fixed some minor translation errors.

v40.2

17 December, 2020

Changes

  • • Tweaked Division gain/loss rate.
  • • Made punishment for dropping out of battle less severe.
  • • Airstrike – The explosion no longer requires a line of sight to deal damage. All enemies in the explosion area will now be damaged.
  • • Cloak Gadget – Increased lifetime from 8 to 15 at level 1 and 16 to 30 at level 20.

Fixes

  • • Fixed a bug that resulted in players getting stuck loading at 60% when a player disconnected during match initialization.
  • • Fixed a bug that resulted in bots that replace disconnected players not dragging the payload in the Fetch The Cargo game mode.
  • • Fixed the repairing effect incorrectly triggering when the player is repaired while at full armor.
  • • Fixed the damaging effect incorrectly triggering when the player is damaged while invincible.